Showing posts with label Section A Exam. Show all posts
Showing posts with label Section A Exam. Show all posts

Wednesday, 29 February 2012

Planning and research essay


Planning and research. 
When planning for my work, I used a range of research methods. I’d say that I used secondary research more as I was influenced by existing texts in most pieces. For the magazine, music video and digipack I had to familiarise myself with the conventions of each of these. For magazine examples, I looked through my own existing collection of music magazines and then at examples on the internet. I used a similar approach to the digipack, I scrolled through my iTunes and looked at album covers to draw inspiration. I had a fairly big collection of album covers but again I searched the internet for existing examples. When researching music videos I used mainly secondary research, in that most research was done through watching videos on youtube. The main primary research I used was through audience feedback, I found this very helpful. If I liked my work then I would be happy, but I was producing it for a wider audience so other’s opinions helped me in seeing what I needed to improve. I also trusted the opinion of my teachers who themselves had good knowledge of existing texts in magazines, music videos and digipacks. Most of my research was very useful, it was also good in that it didn’t cost me anything or I had no trouble accessing it. 
In terms of organising my research, blogger was the main factor. This allowed me to keep a journal of all my work and was easy to find examples that I had posted through the labels I had put on them. An element of blogger that I used more effectively at A2 was the use of labeling, which I had too as I posted many different examples of music videos in particular. I used websites such as Scribd to let me post directly from Word or Pages, so that if I had analysed some research on those programs I could post it without having to try and convert it into the blogger posting page. There were some problems that I encountered throughout my coursework with blogger, for example sometimes youtube videos could not be embedded, which wasn’t too much of a hinderance but an annoyance to not have all examples I needed in one place. 
Once I had finished researching the existing texts, I had built up a knowledge and began planning. This is a process I used in all pieces of work. I had to produce drafts for each piece of work, for my magazine I focused on the layout and images as I could put the article itself in on the final draft. I played around with photoshop to come up with 2/3 of each section; cover, contents page and double page spread. From audience feedback I saw what was the most effective layout or image and this factored into my final piece. I did a very similar thing with my digipack. For the music video, however this was a different process. Filming and editing a video takes longer than making a magazine or CD cover on photoshop. For the draft, in our group, we decided to try and make our video as close to a final draft as we could, so we put a lot of effort into our draft. Our audience feedback was very positive, this made us feel like we had made a very good decision to go full-out for the draft instead of messing about and risking relying on a final draft that we wouldn’t have had as much to time to improve. Rather than have to go through the hassle of re-filming, we only had to re-edit parts of the music video as we had planned. 
The music video was the first time that there was multiple personnel needed. This meant we had to be a lot more organised than in AS work, where we had to organise with one person for a photo shoot. We had to go through relative hassle in making sure everyone was available at the same time, we had to change 2 people in the band as they were simply too busy to film for us. Luckily we had some good replacements. 
Our music video featured 2 different types of shots, ones where the band had instruments and ones without. This meant we had to come up with a way of scheduling the shots, we did this so that we didn’t shoot in the order of the storyboard but in an order so we could be time effective. We filmed at night, we didn’t have to worry about losing light but we did have to potential problem of the weather changing, as there was heavy rainfall in the days leading up to filming. This would have been disastrous as it would have ruined continuity for the whole video and been dangerous for the electronic equipment. 
Overall, I think I used one critical part of producing the work, research and planning to good effect. Even though we had to stick to a schedule made by our teacher which included research and planning, if I was to try and produce a piece of work like the magazine, digipack or video I made I would probably use similar research and planning methods. I think the planning, for the music video in particular, was perfect and allowed us to comfortably produce a music video in the time allowed and to a good standard. The use of drafting is a skill that is very useful, particularly combined with audience feedback as you can improve your work on someone else’s opinion, rather than just your own. 

Tuesday, 31 January 2012

Creativity

What is creativity?
Thesaurus:
Originality, imagination, inspiration, ingenuity, inventiveness, resourcefulness, creativeness, vision and innovation.

Originality:
It's hard to be completely original in a magazine, music video or digipack. I developed and used conventions and tried to challenge them as much as I could and keep all the products looking professional.

  • My magazine cover featured elements that were fairly rare in modern examples but not too dissimilar. e.g Full length shot, black & white, few cover lines etc. 
  • Music video was filmed at night, few examples out there of night time outside video. Original camera angles, e.g behind drummer. 
  • Digipack, I used similar covers (e.g Razorlight) but used colour text and colourful inside cover.
Imagination:
  • Had to use imagination to create artists and band for magazine and music video. 
  • Had to get a basis for music video plot/outline. 
Inspiration 
  • Builds up knowledge, looked at many magazine covers for AS. Music videos and digipacks A2. 
Ingenuity 
  • Coming up with clever ideas that will help to bring elements of the work together. Finding a way for a certain element of the idea to work well for the intended purpose. 
Inventiveness 
  • Thinking of new ways to create work. Inventiveness implies an invention, this means being completely original. Which will be very hard. 
Resourcefulness
  • Using existing examples to good effect. Creation will be brought up from a knowledge of previous works. Texts will not be copied but inspiration will be brought up from them. 
Creativeness
  • How 'creative' someone is. Using all the potential creativity to good effect. Whatever the subjective definition of creativity is, creativeness means how well someone is using it. 

How creative do you think you have been?
For all products created in my coursework I feel I have been very creative. I have used elements in other texts to create products that I feel looked professional and ones that I have enjoyed myself. 

What has prevented you from being more creative?
The limits to what we could create limited me in what products I could make. I had to build up a knowledge of music magazines for example, whereas I myself am usually a reader of mens or sports magazines. In creating a video, we were limited to just a music video. When there are many other types of video that we could have made that could have been more suited to our own personal abilities. 

Friday, 27 January 2012

Creativity Theorists

''A process needed for problem solving...not a special gift enjoyed by a few but a common ability possessed by most people'' Jones 1993

This theory suggests that there is no unique creativity. A common ability is what is described as. To an extent I agree, everyone has the ability to be creative, but in their own unique way. Someone will create something that fulfils a purpose, wether it be to enjoy themselves or for a specific audience.

''The making of the new and the rearranging of the old'' Bentley 1997


This could be two different types of creativity; the making of the new refers to being original with your own ideas. Which is very hard. Rearranging of the old is using well-practiced techniques or conventions in work. Proof that techniques work will be the previous use in professional texts.

''There is no absolute judgement (on creativity) All judgements are comparisons of one thing or another.'' David Larning 

The theory argues that creativity is subjective, nothing is wrong or right. A judgement of someone's creation will be based on other pieces. Someone who will judge something will have an idea what is 'good' or 'bad' but this can change through time and trends, it could also completely compose another person's opinion.

''Technology has taken all the creativity out of media production'' 


This could be arguing that access to existing texts is too easy. Therefore people's minds will be flooded with these existing ideas and may not be able to be original and create their own ideas.


''A project that is too well planned lacks opportunities for spontaneity and creativity'' 


This argues that being spontaneous allows a better chance of being creative. I think that it's hard to create something that is planned down to the last detail and 100% stuck to. I believe that trial and error is something that should be used, if something doesn't work then try something else that will. Maybe go a completely different way with something using you r own knowledge, being creative.

''If creativity is not inherent in human mental powers and is, in fact, social and situational, then technological developments may well be linked to advances in the creativity of individual users'' Banaji, Burn and Buckingham 2006


In simple terms, I believe this means that if creativity is something that is created by a persons experiences of media texts then the advance in technological developments will increase the creativity of individuals.

Wednesday, 11 January 2012

Links to coursework blogs

http://harrysimmonslcasmediacoursework.blogspot.com/ - AS Magazine
http://millssimmonsa2media.blogspot.com/ ft. Pat Mills. A2 Music Video, Digipack and Magazine Advert

AS and A2 coursework summary.

AS - Magazine Cover, Contents page, double page spread.
        Indie music magazine, aimed at audience interested in this genre 18 - 35.
A2 - Music Video, Digipack, Magazine advert.
        Band created to fit these products. Based around the indie/britpop genre.

Section A: Skills Evaluation of Production - Question 1 (a)

Describe and evaluate your skills development over the course of your production work.

Describe - say what they are, outline them

Evaluate - Good + bad points, how you have done it. Self-critical

Skills - your own abilities - in technologies e.g camerawork, creativity, editing

Development - how you've got better and progressed

Over the course - all of A level Media - past 2 years

Production work - magazines, videos, digipack, preliminary tasks etc.



Digital Technology
- Technologies used in media work, all software and hardware used. e.g. Photoshop, Camera, Computer
Creativity
- Personal flair built up through researh and existing knowledge that allows someone to produce good, original pieces of work e.g. thinking up an idea for a music video
Research and Planinng
- Searching through the internet, existing texts etc. to build up a knowledge for creating your own text
Post-prodution
- After all products have been created. Evaluate and asses your work and improve time.
Using conventions from real media texts
- Drawing inspiration from existing videos, digipacks, magazines etc. to get an idea of what works well and look proffesional.